The female almost always acts as the love interest of the primary protagonist, turning women into an objectified stereotype. In video games, most teams that fall under this category are male teams with only one female. Teams made up of a single gender are entertaining, but teams with only one member of the opposite gender often repress that one character. Of all the tropes used in the 2000s, here’s 15 that are no longer acceptable. Older games using these tropes are heavily criticized when played today, while newer games are condemned for using these tropes. While these tropes thrived in the past, they no longer conform to present standards. Others use stereotypes and inadequate attempts at diversity instead of building believable worlds, creating terrible stories and characters. Some tropes on this list uncreatively exploit players, utilizing mechanics and marketing approaches that no company should ever consider. Whether they stem from poor mechanics or poor writing, these tropes incorporate lazy, manipulative, and offensive game design. Other tropes initially worked well but have been used so often that they are too unoriginal to entertain today’s players. For some of these tropes, criticism has always existed but has only now expanded enough to challenge companies’ decisions. The tropes on this list were either applauded or tolerated during the 2000s but are unacceptable in today’s society. With both critics and the public giving more attention to games, companies have had to remove unsatisfying tropes in order to please their growing audience. All media develop over time video games in particular have changed throughout the 21 st century thanks to their recent origins and growing popularity. Some tropes never get old, but a lot of characters, mechanics, and stories die from overuse and changing social standards.
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